Les Règles

#68 - Prendre racine (Take root)
Traits/Traits
🇬🇧

When this player is activated, even if they are Prone or have lost their Tackle Zone, immediately after declaring the action they will perform but before performing the action, roll a D6: • On a roll of 1, this player becomes ’Rooted’: - A Rooted player cannot move from the square they currently occupy for any reason, voluntarily or otherwise, until the end of this drive, or until they are Knocked Down or Placed Prone. - A Rooted player may perform any action available to them provided they can do so without moving. For example, a Rooted player may perform a Pass action but may not move before making the pass, and so on. • On a roll of 2+, this player continues their activation as normal. If you declared that this player would perform any action that includes movement (Pass, Hand-off, Blitz or Foul) prior to them becoming Rooted, they may complete the action if possible. If they cannot, the action is considered to have been performed and no other player on your team may perform the same action this team turn.

Clarifications

Un joueur qui déclare un blitz sur un adversaire adjacent et qui se retrouve enraciné PEUT effectuer le blocage. La raison est qu'un joueurenraciné n'est pas considéré comme ayant un mouvement de zéro, donc il peut dépenser son point de mouvement pour son blitz (mais ne pourra pas se déplacer).

Le Saviez-Vous ?

Lors de la conférence de presse organisée pour la creation de l'equipe orque "Fanatic Babouins", tous les journalistes posèrent la meme question au capitaine et blitzeur de l'equipe,le celèbre JOKOKO : "Quel serait l'objectif de l'equipe lors de la saison de Blood Bowl?" et JOKOKO de répondre : "Ehhh ? hummm ! bahhh ?!? c'est quoi le blood bowl???".

Fausse Pub

© Lutèce Cup 2005
Ce site est indépendant de Games Workshop [en] et n'a aucun but commercial.