Les Règles

#37 - Poursuite (Shadowing)
Générales/General
🇬🇧

This player can use this Skill when an opposition player they are Marking voluntarily moves out of a square within this player's Tackle Zone.
Roll a D6, adding the MA of this player to the roll and then subtracting the MA of the opposition player.
If the result is 6 or higher, or if the roll is a natural 6, this player may immediately move into the square vacated by the opposition player (this player does not need to Dodge to make this move).
If, however, the result is 5 or lower, or if the roll is a natural 1, this Skill has no further effect.
A player may use this Skill any number of times per turn, during either team's turn. If an opposition player is being Marked by more than one player with this Skill, only one player may use it.

Clarifications

Q: If a player attempts to Dodge away from a player with the Shadowing skill, which roll happens first: the Dodge roll or the roll for Shadowing? (p.77)
A: The Dodge roll will happen first, and once the Dodge has been resolved the opposing player may roll for Shadowing if they wish.

Le Saviez-Vous ?

Lors de la rencontre de la saison 2007-2008 opposant le Guet des orfèvres aux Fatals moulards, le plus grand chat bite qui n'est jamais existé sur un stade de Blood bowl fut instigué par Slad Yque l'un des coureurs stars de l'Equipe des Fatals. L'ambiance est très vite montée dans les tribunes et à ce petit jeu, les joueurs du Guet se sont révélés être des experts. Menés par le Marquis et son expérience en la matière, ce n'est pas moins de 8 sorties que subirent les Fatals. A noter qu'elles furent toutes bénignes. Les consignes du coach étant claires: "On flate la descendance mais on ne casse pas le joujou à Maman"

Fausse Pub

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