Les Règles

#110 - Passe dans la Course (Running Pass)
Passe/Passing
🇬🇧

If this player performs a Quick Pass action, their activation does not have to end once the pass is resolved. If you wish and if this player has not used their full Movement Allowance, they may continue to move after resolving the pass.

Clarifications

Q: When exactly can a player with Running Pass move after the pass is resolved? (p.79)
A: After the ball is successfully caught, provided no Turnover was caused.
Q: If a player with the Safe Pass skill and Running Pass skill fumbles a Pass action, does their activation end or can they make use of Running Pass? (p.79)
A: Their activation will end.
Q: Can a player who made a Throw Bomb Special action still use the Running Pass skill to move after throwing the bomb? (p.79 & 83)
A: Yes.
Q: Does the Running Pass skill allow a player with the Bloodlust (X+) trait to continue moving after biting a Thrall and then performing a Pass? (p.5)
A: Yes.

Le Saviez-Vous ?

La formidable carrière de Fu'leng, passeur star des Flying Chicken Purple, meilleur passeur de la saison 2003/2004 s'est achevée en beauté. Suicide ou simple erreur ? Le fait est qu'il croisa la route de Tenaka, le loup-garou tueur, et que lors de ce match, malgré l'intervention de l'apothicaire après un blitz de Tenaka, Fu'leng blitza Tenaka et se retrouva immédiatement changé en Zombie ! Comble de tout, il reçut le JPV des Elfes Noirs pour sa conduite sado maso exemplaire et le JPV des nécromanciens en signe de bienvenue...

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