Les Règles

#63 - Gros Débile (Really stupid)
Traits/Traits
🇬🇧

When this player is activated, even if they are Prone or have lost their Tackle Zone, immediately after declaring the action they will perform but before performing the action, roll a D6, applying a +2 modifier to the dice roll if this player is currently adjacent to one or more Standing team-mates that do not have this Trait: • On a roll of 1-3, this player forgets what they are doing and their activation ends immediately. Additionally, this player loses their Tackle Zone until they are next activated. • On a roll of 4+, this player continues their activation as normal and completes their declared action. Note that if you declared that this player would perform an action which can only be performed once per team turn and this player’s activation ended before the action could be completed, the action is considered to have been performed and no other player on your team may perform the same action this team turn.

Le Saviez-Vous ?

Le record du plus mauvais Blocage de tous les temps revient à un joueur de la célèbre "Ze Hell Patrol". Lors de la saison 2002 - 2003, la Hell Patroll engagea un minotaure appelé Sanguinius et après quelques matchs, ils rencontrèrent les Girls Power. Impressionnées par la présence de leur ancien coach, le Minotaure, stressé, sans doute, commis toutes les erreurs possibles et imaginables. Dont une qui lui coûta la vie : bloquer une "faible" Receveuse Humaine sur les "bons" conseils de son Coach.

Fausse Pub

© Lutèce Cup 2005
Ce site est indépendant de Games Workshop [en] et n'a aucun but commercial.