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When this player is activated, they can declare
a Throw Bomb Special Action; only one player
can declare this Special Action each Turn.
When a player performs a Throw Bomb Special
Action, they throw a bomb in the same manner
as when a player performs a Pass Action,
following all the usual rules for a Pass Action.
Though this is not a Pass Action itself, any Skills
or Traits that come into play when a player
performs a Pass Action will also apply to a Throw
Bomb Special Action, with the exception of the
On the Ball and Dump-off Skills. A player that
declared a Throw Bomb Special Action may not
perform a Move Action before throwing the bomb.
If at any point a bomb comes to rest on the
ground then it will immediately explode in that
square. Should a bomb be Fumbled by the
thrower, or dropped when a player attempts
to Catch it, then it will not Bounce and will
instead explode in that player's square. When
a bomb explodes, any player in the square it
exploded in is hit by the explosion. Additionally,
roll a D6 for each player adjacent to the square
in which the bomb exploded. On a 4+, they are
hit by the explosion.
Any Standing player that is hit by the explosion
is immediately Knocked Down. Additionally,
make an Armour Roll for any Prone or Stunned
players hit by the explosion.
If a player successfully Catches or Intercepts a
thrown bomb, the player that caught the bomb
must immediately throw it again, following
all the same rules for making a Throw Bomb
Special Action as described above.