Les Règles

#63 - Gros Débile (Really stupid)
Traits/Traits
🇬🇧

When this player is activated, even if they are Prone or have lost their Tackle Zone, immediately after declaring the action they will perform but before performing the action, roll a D6, applying a +2 modifier to the dice roll if this player is currently adjacent to one or more Standing team-mates that do not have this Trait: • On a roll of 1-3, this player forgets what they are doing and their activation ends immediately. Additionally, this player loses their Tackle Zone until they are next activated. • On a roll of 4+, this player continues their activation as normal and completes their declared action. Note that if you declared that this player would perform an action which can only be performed once per team turn and this player’s activation ended before the action could be completed, the action is considered to have been performed and no other player on your team may perform the same action this team turn.

Le Saviez-Vous ?

La malédiction Grotznik... C'est lors du retour de la Bowlbec Cup III qu la preuve fut apportée de l'existence de la Malédiction Grtoznik. En effet, à la suite d'une énième avanie subie par les malheureux passagers du véhicule du Doc Grotznik, statistiquement il convient d'admettre qu'une véritable malédiction pèse sur le Doc! Ami coach, si tu souhaites des déboires à un adversaire, propose lui un voyage avec le Doc. Satisfait ou remboursé par les Etablissement Raclures Unlimited.

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